#Maya or 3ds max software#
One thing to mention, is that MAYA has a very limited NURBS tool, it can do alright for creating NURBS object, rebuilding surface and curve but it doesnt have all the awesome surface analysis tool that rhino does simply i think because MAYA developer doesnt want to make the software too complicated. And MAYA also have sculpting brushes like Zbrush to make it even more powerful for designer to experiment with their geometry. And u know it already, poly is the easiest to tweak and play around since it works abit like clay. It has direct button to convert NURBS to poly. I then tried MAYA for 30 days and to be honest i am amazed by it., that software is totally geared towards design. Not to mention MAYA is highly customized and it has node-based generative modelling similar to grasshopper (however u need to be very good at scripting, unlike GH which u have all the component prepared for u).
On one of the interview, zaha hadid mention that her design team uses MAYA to experiment in the early design, since MAYA can use both NURBS and Polygon, it is perhaps the bridge that combine Rhino NURBS and 3dsmax poly into 1 single unified software.
#Maya or 3ds max how to#
Just recently i watched some video interview about ZAHA HADID ARCHITECT (almost all architect know this lady, she has produced one of the most spectacular architecture in the modern world, and her works really is a good example on how to utilise advanced 3d software into architectural design). I used to think MAYA is only good for animation, its polygon tool is not better than 3ds max, and its NURBS tool is no better than Rhino.so it is pointless to spend more money and time to learn MAYA if you already got Rhino and 3ds max. rhino has been acknowledged in architectural practice and most architect perhaps prefer Rhino over Maya. And with addition of Grasshopper, surely even people with no knowledge of scripting can do awesome stuff. There is no doubt that in terms of precision, advanced surface editing, matching, creating A class surface, Rhino is way ahead frm Maya. And possible finding a workflow that can connect both rhino and Maya. This comparison is not trying to judge which software is better, but I want to know the advantage and disadvantage of using Rhino and Maya, based on your experience working in architecture project and product design. Since there is no way we can compare Rhino and 3dsmax (obviously 3ds is based on poly modelling and Rhino is NURBS), there is another 3d Beast that i like to compare with Rhino, which is MAYA. Hello again, i want to open this topic for all advanced Rhino user and possibly some of you that uses other 3d software package such as 3dsmax and maya.